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Devlog
Don’t make me run I’m full of chocolate - Game Concept
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Devlog
Documentation + User Guide
October 15, 2022
by
Tarnsky
Documentation + User Guide “Don’t make me run, I’m full of chocolate” has progressed well over the development cycles. Each update has made the game closer to the initial concept of the design...
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Updates/planned updates based upon Testing Session
October 09, 2022
by
Tarnsky
Updates/planned updates based upon Testing Session This is the sixth devlog for my game Don’t make me run I’m full of chocolate. This log will detail future updates and plans based on the first ga...
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User Interface / Polish
September 29, 2022
by
Tarnsky
User Interface / Polish This is the fifth devlog for my game Don’t make me run I’m full of chocolate. This log will have details about the User Interface and Polish. This week I worked on the user...
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Presentation/Graphics
September 28, 2022
by
Tarnsky
Presentation/Graphics This is the fourth devlog for my game Don’t make me run I’m full of chocolate. This log will have details about the UI and polish. This week, I added a particle system chocol...
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Enemies and Interaction
September 27, 2022
by
Tarnsky
Enemies and Interactions This is the third devlog for my game Don’t make me run I’m full of chocolate. This log will have details about the enemies and interactions . Update* First, a quick update...
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Basic Level Blocking Devlog
September 22, 2022
by
Tarnsky
Basic Level Blocking Devlog This is the second devlog for my game Don’t make me run I’m full of chocolate. This log will have details about the level blocking. This week I designed the level for m...
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Player Movement Devlog
September 22, 2022
by
Tarnsky
Player Movement Devlog This is the first devlog for my game Don’t make me run I’m full of chocolate, and it is about player movement. The player Movement can be seen in the video here - https://yo...
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